His Final Smash has him chuck the target into Donkey Kong’s home which he then blows up with a laser cannon. Humorously, if he misses others can picks up his crown a chuck it. He has a slow cannon ball and can throw his crown. Rool fights a lot like his fight in Donkey Kong Country 1. His Final Smash has him grab and plaster the victim onto Samus’s ship and then let loose his breath weapon to blow the ship up. Humorously, my first match with him I failed to control his lunge twice and self-KO’d. He’s been fun to play as but not the best for me to win with. He’s a big dragon monster and gets his signatures moves: fire breath, a tail stab, and a grab-and-drag. While Fire Emblem already had a whole squad of representation Ridley comes in to add to Metroid’s count. Some were rebranded as “echoes,” the same as a different fighter but with a different skin and maybe a few other differences. This is what generates a lot of the buzz, right? Ultimate brought back every fighter Smash has had. The game theme, Lifelight, is pretty amazing too. It’s been too long since I’ve played Melee to make that comparison. It’s definitely closer to 4 than to Brawl. Ultimate seems pretty similar to Smash 4 to me. The Smash games are pretty similar to each other but of course there are some differences. Besides that, since Smash has a heavy multiplayer aspect getting it early helps spawn additional multiplayer opportunities. Nevertheless, this is now the second game of the series I pre-ordered for release day. While I enjoy the Smash series I generally don’t pick this series as one of my favorites. This one’s hot off the presses, released a couple weeks ago.
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